报告题目：Computational Flexibility and STEAM Education
报告人： Brian K Smith， Professor & Senior Associate Dean of Academic Affairs， College of Computing & Informatics， Drexel University，Philadelphia, PA
The STEM disciplines—Science, Engineering, Technology, & Mathematics—are critically important in the United States and other nations. But STEM fields are not the only areas that drive creativity, innovation, and social good. The arts and design disciplines provide ways of looking at the world and habits of mind that can improve the products of STEM work. My presentation will focus on my efforts with colleagues to develop the STEAM initiative—Science, Technology, Engineering, Arts/Design, & Mathematics. In five years, STEAM has become an educational movement based on interdisciplinary collaborations between the sciences and the arts. I will discuss my research in educational technology and its grounding in STEAM principles. I will also talk about more recent STEAM efforts that focus on computer and information science education, mainly to train students to develop computational flexibility, the capacity to invent novel software tools when existing applications fail to solve problems.
Dr. Brian K Smith is a professor and Senior Associate Dean of Academic Affairs in the College of Computing and Informatics at Drexel University. His research involves the use of computation to support and augment human performance and learning, especially in contexts outside of formal education. Before Drexel, Smith was Dean of Rhode Island School of Design Continuing Education (RISD|CE) where he oversaw the development of art and design programs for youth and adults and was a co-investigator of RISD's STEM to STEAM initiative. He has also been a faculty member at The Pennsylvania State University's College of Information Sciences and Technology and the MIT Media Laboratory teaching and researching in computer, learning and information sciences. He also worked as a program director at the United States National Science Foundation in the Division of Research on Learning in Formal and Informal Settings in 2017-18